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nice little character man, i just base on yours and kick in some more elements, in design you can throw in more motions and contradictions also the posts can be more aggressive, about the color take care more well the shadow is formed
Hey guys, haven't posted in a wile because some general changes happened in my life, but hope that wouldn't change my drawing habits
so here is one character I am working on right now and need your help and advices to make it look better :P finally started working on one xbox project but for now will keep it secret 
*Herman, thanks for this advice mate, you always make the things to look so easy and beautiful :P
** so this wip character is from my head and didn't use any reference, it would be little bit confusing for you but will appreciate any kind of help, thanks 
GIVE ME SOME HARSH CRITIQUES AS WELL !!!
peter you should first and foremost concentrate on getting better proportions, and think about the large planes of the face when trying to light it.
I've attached a quick paintover.
-don't paint strands of hair. paint clumps.
-white people's skin tones generally lie in the red range, not the orange/yellow.
-noses aren't going to be that saturated. I have no idea why so many people do this. only time this will happen is if you are cold/sick/drunk.
-you must think about the environment color and how it will affect the shift of hue in the shadows, even when working on white, you should be thinking of an environment hue[ that isn't white]
-think about saturation caused by 2 same color objects reflecting light into each other
-saturate where two pieces of flesh meet. [eyes, mouth, nostrils all have lots of blood near the surface of the skin that blood will catch sunlight through the semi-transparent skin]
-do loomis head studies
-do some focused nose/ear studies
yuuuhuuuuu Devin thanks dude
it's pleasure to fallow your advices :P
it's still need lot of work but will leave it in that stage for now!
I realized that I am having trouble with the small parts of the face (eyes,mouth,ears,eyebrows) and that's because I didn't paid enough attention on making studies of these parts, so I started to practice these parts forms and for first I drew some lips
Hey Peter, I think for small parts like eyes noses and lips you should first do some Bridgman and Loomis studies because they show quite a good way of breaking down those forms. With the studies above, they are looking as if you are just outlinening the forms and not describeing how forms actually sit in the 3D space.
Hi Peter, I agree with what the others have said. I think its really important to take a look at Loomis or Bridgeman. Also, I think it may be more helpful to learn the proportions first as Devin already suggested, then move on to learning the smaller pieces of the face. Although loomis does a pretty good job of teaching it all at once so just start going over it 
thanks for these advices guys will fallow them!
character head again
peter, if you could say a bit about what you want for this character it will help facilitate further criticism 
looks heaps better than attempt #1 tho hahah
[also try to avoid getting carried away doing the studies! GOOD studies are important, and to me GOOD studies are GOOD copies~ while about 1/2 of them are quite good, it seems you got a bit bored and got lazy]