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Hey Devin, nice piece. Although the whole image itself is really saturated, there arnt enough greyish light values in the background to really bring the chick into the foreground. Always a really nice use of colour
Devin, you need to pay more attention to edges and the way you leave brush texture in place. Try to avoid having the same edges in both the sky and ground. At the moment the sky and ground are both rendered exactly the same so they appear flat and on the same plane. Try using softer edges on the sky, and harder edges in the ground. Also don't add much texture to the sky, skies are far cleaner then the ground unless you are wanting to focus on a major cloud front coming.
Sorry no time for a paint over atm, I will try to do some later.
thanks moojuice
i will keep that in mind rayk!
oodles of doodles~ [avoiding studies]
swamp monster
i did a livestream, and talked about my two main working processes.
these are the results of it. each is about 1 hr
Hey Devin, nice step by step. Its good to see your process and how you develop a character. Really liking the beastie, nothing to crit.
thanks moojuice!
these are both from mini challenges with some friends.
the challenge was 10 creatures in 1 hour. It was a lot harder than I thought, but real fun!!
The first set I did in 40 minutes, and the 2nd one I had the full hour, so I relaxed and got caught! I think overall I had better designs on the 2nd one tho.
some sketches from the weekend.
u can better!!! 
I think some of those value sketches could use a little bit more contrast between values - they are sitting a little bit too close to each other. You can always use curves on adjustment layer to play around with getting more contrast to give them a little bit more dimensionality.